Block 08 · How to Play Razz Poker (Lowball)

Razz: the final exam

Lesson 10 of 10 ~2 min read 25-question test

You know the rules, the bring-in, low-reading, and board reading. Now prove you can use all of it at once, in real hands.

What this exam really tests

No new rules here. Just one skill: reading a live low, tracking dead cards, respecting scary boards, and pricing draws all in the same decision.

The wheel: 5-4-3-2-A. This is the nuts in Razz. Nothing beats it. Everything else you play is a chase toward this shape.

Read any low from the top down

Toss pairs and duplicates, take your five lowest ranks, and name the hand by its highest card first. An 8-6 means an eight-low whose next card is a six.

Your turn · read the table

Which hand wins this Razz showdown? (lowest hand wins)

Hero
An 8-6-4-2-A, read 'eight-six.' It crushes any nine-low and any worse eight like 8-7, but it loses to every seven-low or better.

Third street is one decision

Three unpaired cards eight-or-lower is your baseline to play. Lower and more live is stronger. A buried big card is a leak.

A textbook raise: three wheel cards, A-4-3. Raise, isolate the bring-in, and try to play it heads-up against as few opponents as possible.
Your turn · read the table

You have 5 cards in this Razz hand. What is your best (lowest) 5-card low?

Your hand

Believe the boards

A smooth low board (four low cards showing) represents strength and can bet you off marginal hands. When an opponent bricks, their story collapses and you attack.

A bricked board: started low, then caught a jack and a queen. This player's action is now weak. A smooth low board should bet into them and often take it down.

Fifth street is where it's won

The bet doubles here. Made and ahead? Bet for value and deny cheap draws. Still drawing? You need live outs and the right price to continue.

Before the test — remember
  • Lowest hand wins; straights and flushes don't count; the wheel 5-4-3-2-A is the nuts.
  • Read any low by its highest card first, then compare downward (8-6 beats 8-7).
  • Baseline to play: three unpaired cards eight-or-lower, and only when your outs are live.
  • Scan up cards for dead cards, respect smooth boards, and attack opponents who brick.
  • Fifth street is the big-bet decision: know if you're made or drawing, and price it.
Lesson test · 25 questions

Test yourself

Answer them all — 20/25 to pass. Every answer gets an explanation.

Question 1 / 25 Score 0

In Razz, which hand wins the pot?

Review — all 25 questions & answers tap to expand
  1. In Razz, which hand wins the pot?

    Answer The lowest five-card hand

    Razz is a lowball game: the lowest qualifying five-card hand takes the pot.

  2. What is the best possible hand in Razz?

    Answer 5-4-3-2-A (the wheel)

    5-4-3-2-A, the wheel, is the lowest possible hand and therefore the nuts in Razz.

  3. Do straights and flushes count against your hand in Razz?

    Answer No, they are ignored entirely

    In Razz straights and flushes have no effect; only the ranks of your five lowest distinct cards matter.

  4. The ace in Razz is:

    Answer Always low

    The ace always plays as the lowest card in Razz, which is why A-2-3-4-5 is the best hand.

  5. Which hand is better: 8-6-5-3-2 or 8-7-4-3-A?

    Answer 8-6-5-3-2

    Both are eight-lows, so you compare the next card: the six beats the seven.

  6. How do you read a Razz hand to compare it?

    Answer By its highest of the five lowest distinct cards, then downward

    You name a low by its worst (highest) card first and break ties by comparing each next-lower card.

  7. Why do 'dead cards' matter before you commit chips?

    Answer They reduce the number of outs left to complete your draw

    If the ranks you need are already showing in other players' hands, your draw has far fewer live outs.

  8. Which is the strongest third-street holding?

    Answer (A-4)3

    A-4-3 is three low, unpaired wheel cards, the ideal three-card low.

  9. Who is typically forced to make the bring-in bet?

    Answer The player showing the highest door card

    In Razz the highest up card is forced to post the bring-in, the opposite of Stud high.

  10. An opponent's board reads 3-4-6-7 by sixth street. This is:

    Answer A smooth, threatening low board

    Four coordinated low up cards represent a strong made or drawing low that you must respect.

  11. An opponent starts with low cards but catches J then Q on board. You should generally:

    Answer Apply pressure with a lower board

    Catching two face cards is bricking; their draw has collapsed and a smoother board can attack.

  12. At which point do the betting limits double in a fixed-limit Razz game?

    Answer On fifth street

    Fixed-limit Razz uses the big bet from fifth street onward, making it the key decision point.

  13. Which made low is the strongest?

    Answer A seven-low

    A seven-low beats any eight-, nine-, or ten-low; lower top cards are always better in Razz.

  14. If you pair one of your cards in Razz, that pair:

    Answer Is a duplicate and only your distinct ranks count

    Pairs are worthless in lowball; a duplicated rank counts only once toward your five distinct cards.

  15. Which hand beats a 9-8-6-4-2?

    Answer 8-7-6-5-4

    An eight-low (8-7-6-5-4) beats any nine-low regardless of the lower cards.

  16. A nine- or ten-low on a later street is best thought of as:

    Answer Often just a bluff-catcher

    Weak lows win small pots and lose big ones, so they usually just catch bluffs rather than drive action.

  17. Why is a buried (down) big card a leak on third street?

    Answer It weakens your low without being visible to scare opponents

    A hidden high card drags your hand's value down while giving you no board leverage in return.

  18. When both players are still drawing on a later street, the edge belongs to:

    Answer The player with the lower board and more live outs

    A lower current low plus more live cards to improve gives the stronger drawing position.

  19. Isolating the bring-in with a raise on a premium hand is good because:

    Answer It lets you play heads-up against a likely weak forced bet

    Raising narrows the field so your strong low plays against the weak, forced bring-in range.

  20. Your own smooth low board can be used to:

    Answer Apply pressure and bet opponents off marginal hands

    A scary low board tells a strong story, letting you bet even when your down cards haven't fully cooperated.

  21. Which is a classic Razz mistake?

    Answer Chasing a draw whose outs are dead

    Continuing to chase when your needed cards are gone burns chips on a draw that can't realistically get there.

  22. How many face-up cards does each remaining player show by seventh street in Razz?

    Answer Four

    Cards on third through sixth street are up and the seventh is down, leaving four visible up cards.

  23. What is a solid baseline starting hand on third street?

    Answer Three unpaired cards eight or lower

    Three live, unpaired cards eight or below give you a genuine low draw to build from.

  24. You have a made 8-low on fifth street against an opponent still drawing. You should usually:

    Answer Bet for value and to deny a cheap draw

    Betting a made hand extracts value and charges the drawing opponent to continue.

  25. You hold a live seven-draw but two of your needed cards are dead. Correct read?

    Answer The draw is significantly weaker

    Dead outs directly cut the number of cards that complete your low, lowering the draw's real value.